Creating your own programs might seem daunting. It’s a lot easier than you think.
Back in the 1980s, your options for writing your own code and games were rather more limited than today. This also mostly depended on what home computer you could get your hands on, which was a ...
A trip through the Collected Works of simcade savant Gavin Raeburn with Dirt under his fingernails, who made a habit out of revolutionising a genre ...
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