With no-code workflows and streamlined data pipelines, Unity aims to simplify how firms build, share, and scale interactive ...
Oh, sure, I can “code.” That is, I can flail my way through a block of (relatively simple) pseudocode and follow the flow. I ...
This is a Unity Editor script for automating lip sync animations using Rhubarb Lip Sync. Currently it is only fully functional on Windows. Theoretically Mac and Linux should be usable with a few extra ...