That statement from Epic Games’ Senior Technical Artist and Level Designer Alan Willard doesn’t seem like such a big deal on the surface. To a non-programmer, it probably sounds like the blindingly ...
At GDC, Sandfall Interactive revealed that Clair Obscur: Expedition 33 relies heavily on Unreal Blueprints, resulting in minimal original programming.
Epic is broadening Unreal Engine 3's stereoscopic 3D capabilities, with RealD technology now available to any users in Epic's paid licensing program and to users of the Unreal Development Kit, the ...
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