The early 21st century saw rapid growth in new, predominantly digital entertainment. Video games, streaming and podcasts now dominate our free time, but one analog product, whose roots date back to ...
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Are you passionate about using games, simulations, or playful learning in the classroom? Do you research the intersection of games and education? Or are you simply curious about the world of ...
Timothy Legowski, Alivia Hathaway and Lillian Martel fish for numbers from a tub of paper fish using makeshift fishing rods at a recent Math and Literacy Night at East Meadow School in Granby. After ...
Introduction / Katy Beale -- Case studies : creating games for museums. History at play : games, learning theory and play spaces at Conner Prairie / David Allison ; I spy : interpreting artworks ...